This is a Friday Flashback and commentary.
If your OD&D games don't feel like this, you might be playing the game the wrong way.
You see, D&D should be from the heart. It should be free-form. The players should be experiencing something for the first time. The game should be pushing the envelope, it should be taking players out of their everyday doldrums and depositing them into a world that might at first be uncomfortable, but one that shall become uniquely their own once engaged and understood.
Welcome to the do it yourself spirit of original D&D. I hope you enjoy your stay. Now go and grab pencil and paper (much as these great rock visionaries did decades ago) and craft your own version of this concept. Go and make this game your own.
Never, ever forget that NO ONE can tell you how to play D&D. Ever.
~Sham, Quixotic Referee