I've dug up some more junk from the gaming closet in the basement. I'm going way back with this piece. If I had to guess, I'd say this one is circa 1981-82 or so. I wrote in ALL CAPS back in 9th and 10th Grades. I think I stopped doing so somewhere in 11th or 12th Grade. So, the relics in ALL CAPS normally clue me in that they fall into the '79-'82 or '83 period.
Anyway, this is typical of some of the over-the-top stuff we were indulging in back then. Artifacts were commonplace, characters were all in their 20's, and we thought that "The Day of the Dwarf" (by Roger Moore, from Dragon #42-sorry can't find a link) was a recipe for succesful campaign play (not really, we got a kick out of that story, though).
Often, the artifacts and monsters I home brewed were meant to 'wow' the players, and make them swoon at not only my creative genius, but also the sheer power of the artifact or monster I was introducing at the time.
So sue me, I was 15 years old.
Sadly, this little gem was never used as more than a situational weapon. That alone should clue you in to the ridiculous power level of that particular long running campaign. Everyone worth their salt had a far more powerful 'Sword of Opposition'. The swords were a collection (whose number grew whenever I took the time to make a new one) of mighty weapons, each a unique artifact, and each taking up both sides of a full page of paper. Yep, two page long artifacts. Heh.
In hindsight, those were some of the best gaming sessions I ever ran. Even if everyone ended up trying to kill one another, and the nigh godlike Swords of Opposition took the limelight. That was their purpose anyway, and the players gleefully let those swords lead the way to annihilation. Somehow, the campaign and our friendships survived.
I suppose I'll have to find some of those swords to scan in sometime.
~Sham, Quixotic Referee