tag:blogger.com,1999:blog-5621016516937695074.post3387989025531431318..comments2024-03-16T06:00:04.833-04:00Comments on Sham's Grog 'n Blog: Memories of Games PastSham aka Davehttp://www.blogger.com/profile/14329116400656617173noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5621016516937695074.post-75901410553521872432009-08-23T14:02:08.143-04:002009-08-23T14:02:08.143-04:00Hi!
I've been really enjoying your blog this ...Hi!<br /><br />I've been really enjoying your blog this morning, randomly surfing around. But what really caught my attention was this post.<br /><br />See, I remember a friend running <i>Tomb of Horrors</i> for me. The first group I went through got butchered by a collapsing tunnel. I don't remember what killed off my second group of intrepid PCs, but I remember very distinctly saying, at the time...<br /><br /><i>Man, I hate this stupid game! I never want to play this stupid thing again.</i><br /><br />It's a tribute to <i>Tomb of Horrors</i>' sheer Ypres-like casualty rate that that vow lasted for, I think, an entire month or more of summer vacation.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-7798380742133762192008-07-17T20:56:00.000-04:002008-07-17T20:56:00.000-04:00Will: I'm not familiar with all of the differe...Will: I'm not familiar with all of the differences between 1e and modern D&D, but you get the gist of it; that under the rules it was written for, it's extremely difficult.<BR/><BR/>Scott: Sounds great! I've done homages to S1 myself, but none were as unforgiving. <I>The Donjon</I> was just such an adventure. That map can be found in a Junk From My Closet post.<BR/><BR/>Brian: Thanks! And also, thanks for suggesting this post. It was fun collecting those vague memories together again. People don't often talk about the particularly deadly trap that ended the adventure, but it is one of the most memorable to me, for obvious reasons.Sham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-77639391770031017452008-07-17T19:13:00.000-04:002008-07-17T19:13:00.000-04:00Yes! I was waiting for this post. This, Sham, is t...Yes! I was waiting for this post. This, Sham, is the essence of old school D&D--a player who has made it to high levels, through years of perseverance and skill, daring to take on a deathtrap dungeon. And then, when he meets his doom, having the stones to actually rip his character sheet in half at the table. That's a man's game of D&D, folks. More importantly, it sounded like a hell of a lot of fun.<BR/><BR/>Nice work, Sham, both on the post and for running that module 20 years ago in the spirit in which it was intended. I'm not sure whether I could have done it.Brian Murphyhttps://www.blogger.com/profile/05563309422791320114noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-21985881295774664352008-07-17T19:06:00.000-04:002008-07-17T19:06:00.000-04:00I'm working (very) occasionally on my OD&D...I'm working (very) occasionally on my OD&D homage to the Tomb of Horrors, and will start dropping hints as to its existence when my current groups get around mid-level. It's a shame that it's nearly impossible to run the original for veteran players without the taint of "out-of-character knowledge."Scotthttps://www.blogger.com/profile/10856299661187809371noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-85795768158930574762008-07-17T18:31:00.000-04:002008-07-17T18:31:00.000-04:00I ultimately "survived" the Tomb of Horr...I ultimately "survived" the Tomb of Horrors, but I can't take any real credit for it.<BR/><BR/>First of all, it was the 3.5 version (so it really wasn't the 'real' tomb of horrors at all...)<BR/><BR/>Second of all, we were all up in the high teens for character levels, and had things like Raise Dead and Heroes Feast available at all times. Trust me, we used the Raise Dead. A Lot.<BR/><BR/>And so, we "completed" it. But it feels a hollow victory, since we should well have been completely blown away.<BR/><BR/>Come to think of it, had we been required to play it totally straight, in a First Edition AD&D sort of way, we wouldn't have lasted an hour of real time.<BR/><BR/>Such, I guess, are the differences between the Real Thing and 3.5.<BR/><BR/>Sigh.Will Douglashttps://www.blogger.com/profile/06379173017869751088noreply@blogger.com