tag:blogger.com,1999:blog-5621016516937695074.post9215818308316274920..comments2024-03-16T06:00:04.833-04:00Comments on Sham's Grog 'n Blog: The Dim Expanse part XSham aka Davehttp://www.blogger.com/profile/14329116400656617173noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5621016516937695074.post-14214891844224756372008-10-25T00:27:00.000-04:002008-10-25T00:27:00.000-04:00Restless: here's a copy and paste from my Solstice...Restless: here's a copy and paste from my Solstice rules:<BR/><BR/><I>As per the OD&D rules, Vol. III, p. 8, one full Turn, every Hour, must be spent taking a break (motionless). After a Pursuit takes place, two full turns must be spent taking a break. Thus, a full hour of delving includes five Turns of activity, and one Turn of rest.<BR/><BR/>If the Characters fail to take breaks, they will become Taxed. Taxed Characters fight at -1 to hit and damage. <BR/><BR/>After a full day underground, equal to 10 hours at a maximum, the Characters will require full rest. Full rest constitutes sleeping and nourishment. Failure to have full rest results in the Characters becoming Taxed. After another two hours, the Characters will become Heavily Taxed. Heavily Taxed Characters fight at -3 to hit and damage.</I><BR/><BR/>I'm not sure what the rules are for resting and becoming tired or taxed are in subsequent editions, but the above is what I currently use, based on the notes found in OD&D Vol. III. I hope that helps!Sham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-53558804515239126302008-10-24T12:07:00.000-04:002008-10-24T12:07:00.000-04:00Under what conditions does one become taxed or hea...Under what conditions does one become taxed or heavily taxed after ten hours?Restlesshttps://www.blogger.com/profile/04586442439173490257noreply@blogger.com