tag:blogger.com,1999:blog-5621016516937695074.post819340215003683369..comments2024-03-16T06:00:04.833-04:00Comments on Sham's Grog 'n Blog: The Dim Expanse part VISham aka Davehttp://www.blogger.com/profile/14329116400656617173noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5621016516937695074.post-40448094763665952132008-10-14T21:51:00.000-04:002008-10-14T21:51:00.000-04:00Thanks, Mike! With the Winter months approaching I...Thanks, Mike! With the Winter months approaching I think I'll be able to get a lot of creative work done on my various projects. <BR/><BR/>As I conveyed, after running OD&D, I have come to realize that the system is not paramount to the game, it's the play style that fits you and your players more than anything. The first thing that hit me after session one was that AD&D (as we called it, heavily home brewed and tinkered with) would've worked just fine as the campaign basis.<BR/><BR/>I found a home with OD&D, though, as expressed before, mainly because I am starting with a less defined, more flexible foundation upon which to home brew.<BR/><BR/>AD&D Disassociation is a fun exercise, but I do find myself falling back on knowledge I gained from all those years using 1e. It can be hard to teach an old dog new tricks. Most of the fun for me has been realizing that pretty much everything can be house ruled/home brewed. It's that aspect of D&D that keeps me coming back...creating monsters/treasure, making maps and trying new ideas.<BR/><BR/>I hope you enjoyed reading through those older posts, and I hope to provide much more in the future.<BR/><BR/>~ShamSham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-47879195531841897382008-10-14T18:07:00.000-04:002008-10-14T18:07:00.000-04:00Sham, you are an evil, evil man. A persuasive, evi...Sham, you are an evil, evil man. A persuasive, evil, evil man.<BR/><BR/>I've just finished reading the whole blog from start to finish over the last three days. Like you, my feet were firmly planted in the soil of AD&D. But now, I'm finding it necessary to go back and give OD&D a dedicated and open-minded reading.<BR/><BR/>My concern is that even if I was to throw some 25+ years of AD&D out and start from the true roots of the game, how could I not end up home-brewing something that is just AD&D (or proto-AD&D) in the end? Plus I'm not so certain that my established campaign world (loose as it is) would survive a conversion.<BR/><BR/>It's bad enough that the megadungeon that I've been working on for several months has already survived one conversion from 3.5 to AD&D, thanks to sites like Philotomy's, Grognardia, Jeff's Gameblog, and the OD&D discussion board, and caused me to return to my roots rather than try and twist the newer version of the game into a crude replica of the game I loved. I'm mugwumping again. Again, I say!<BR/><BR/>Evil, I tell you. Great musical taste, though.<BR/><BR/>Love the blog. It's going on the list. Thanks for sharing your notes for Dim X, by the way. As a fellow megadungeon excavator, I'm interested to see what others are doing when constructing their notes. I've already had to unlearn a lot of bad habits that I've picked up over the years. It's good to be remined that one can clearly convey an encounter or location in brief paragraphs rather than expansive "block text" descriptions, which was a truly atrocious habit of mine.<BR/><BR/>Keep doing what you do, when you can. I'll be coming back for more.Michael Curtishttps://www.blogger.com/profile/13217338828086458862noreply@blogger.com