tag:blogger.com,1999:blog-5621016516937695074.post4006808442128384259..comments2024-03-16T06:00:04.833-04:00Comments on Sham's Grog 'n Blog: D&D Cover to Cover, part 23Sham aka Davehttp://www.blogger.com/profile/14329116400656617173noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-5621016516937695074.post-38116336353551493442011-11-24T23:22:44.594-05:002011-11-24T23:22:44.594-05:00Useful information ..I am very happy to read this ...Useful information ..I am very happy to read this article..thanks for giving us this useful information. Fantastic walk-through. I appreciate this post.hcghttp://www.cheaphcgdiet.comnoreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-51991971349805562402010-10-26T11:47:39.234-04:002010-10-26T11:47:39.234-04:00I have to respectfully disagree on the rounds == t...I have to respectfully disagree on the rounds == turns comment. I see the 10 combat rounds per turn as being analogous to 2 moves per turn. The LBBs clearly differentiate between combat rounds and turns in some places, so it would seem odd for them to fail to distinguish in other cases.<br /><br />As regards the monsters with regeneration specifically, I think it makes sense for them to regenerate at the per 10 minute turn rate. This allows characters to defeat them temporarily and then run for some time before they have healed if they are not capable of fully killing the creature. It also makes it a little more subtle, as they could think they have defeated a group of trolls and continue exploring, only to have to run back or decide to return to the surface and be ambushed by the 'defeated' monsters.Skydyrhttps://www.blogger.com/profile/12547022250810401131noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-65383574378922043012008-12-04T10:39:00.000-05:002008-12-04T10:39:00.000-05:00In the french version, I stated elves are immune t...<I>In the french version, I stated elves are immune to undead aparalysis and at 4th (hero) level, can also free their friends by touch.</I><BR/><BR/>This is nice, Snorri! Elves potentially defuse deadly Ghoul encounters, I enjoy this sort of thing. This will make it into my new version of house rules, for sure.Sham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-48503285239715209762008-12-04T08:25:00.000-05:002008-12-04T08:25:00.000-05:00No answer to, but it started sooner even, in Chain...No answer to, but it started sooner even, in Chainmail: a paralysed unit can be freed if touched by a friendly elf or hero unit.<BR/><BR/>In the french version, I stated elves are immune to undead aparalysis and at 4th (hero) level, can also free their friends by touch.<BR/><BR/>As there is no duration for paralysis, this is nice...Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-55029439000765322002008-12-03T23:37:00.000-05:002008-12-03T23:37:00.000-05:00Will: Yeah, it seems Sir Fang left quite the lasti...Will: Yeah, it seems Sir Fang left quite the lasting impact on OD&D. The Vampire comes with plenty of play testing.<BR/><BR/>Mike: Yeah, it makes one wonder about the changes. I think the Ghoul Paralysis immunity is a nice power. Ghouls are nasty critters. And no, I don't have the answers either.Sham aka Davehttps://www.blogger.com/profile/14329116400656617173noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-33280123200894946192008-12-03T21:02:00.000-05:002008-12-03T21:02:00.000-05:00Looking over ghouls in my copy, I see that this is...Looking over ghouls in my copy, I see that this is where the "elves are immune to a ghoul's touch" first started. I always wondered about the rational behind that. Might there be a literary origin for that immunity? Is it tied into their resistance to sleep spells? And if so, why was it later dropped in AD&D?<BR/><BR/>Not expecting an answer, just wool-gathering...Michael Curtishttps://www.blogger.com/profile/13217338828086458862noreply@blogger.comtag:blogger.com,1999:blog-5621016516937695074.post-14063724363816783622008-12-03T16:10:00.000-05:002008-12-03T16:10:00.000-05:00In fact, the inclusion of the crosses on the Basic...<B>In fact, the inclusion of the crosses on the Basic Equipment list had also led me to some assumptions regarding religion and the Cleric class, when it seems they are simply present there for Vampire hunting;</B><BR/><BR/>You know, that never occurred to me.<BR/><BR/>I mean, I've seen "mere mortals" (i.e.; non-clerics) use the cross to fend off a vampire in movies and such, but it never dawned one me that it would also work for non-clerics in D&D.<BR/><BR/>Part of that might come from the fact that, in later editions, the cross is replaced with a 'holy symbol', but is left in about the same place on the equipment list.<BR/><BR/>Which once again proves what a valuable service you're providing here. Keep up the good work?Will Douglashttps://www.blogger.com/profile/06379173017869751088noreply@blogger.com